Review: Wii Fit

Nintendo’s New Exercise Game

© Susan Kristoff

Wii Fit, Nintendo's latest innovation for the Wii gaming console, gets the gamer off the couch.

Wii Fit is one of Nintendo’s latest releases, and one of the most anticipated releases in console gaming this year. Wii Fit was released in May 2008 to mostly positive reviews.

The Wii fit package consists of the Wii Fit game and the Wii Balance Board. The Balance Board is essentially a controller that you stand on, and it looks very much like a bathroom scale without the display. It has sensors in it that measure weight and balance across the board, and it uses this information to provide feedback on the screen during the exercises.

When a user starts up Wii Fit for the first time, he uses one of the created Miis to represent his account. The setup includes entering the user’s height and birth date, and the system weighs the user to determine his BMI, or Body Mass Index. BMI is stressed over weight in Wii Fit, although weight can be displayed if desired.

Wii Fit Activities

There are four types of activities in Wii Fit:

Tracking

Daily body tests allow the user to track their BMI over time, and the user can set goals for weight loss that are tied into the calendar system. Graphs are available to track weight, BMI, activity, and even a breakdown of the types of exercises performed. On a daily basis, the time spent exercising is deposited into bank, and as credits are deposited, new activities and difficulties are unlocked, rewarding the user for continuing to use Wii Fit.

Review

The Wii Fit is a great way to get people off of the couch and interested in exercise. Its reward and tracking systems are motivating. It is not meant for hard core exercise vets, who would get more out of a 5-mile road run or a weight training circuit. The Wii Fit software does not have any pre-set routines, so the user must decide what to do next, and flip between menus to find another activity. Since the Nintendo Wii is connected to the Internet, downloadable additions to the program are certainly a possibility.


The copyright of the article Review: Wii Fit in Sports Games is owned by Susan Kristoff. Permission to republish Review: Wii Fit must be granted by the author in writing.




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